EFFECT OF LUDO GAME ON SENIOR SECONDARY SCHOOL STUDENTS' ACADEMIC PERFORMANCE IN MATHEMATICS IN OGBOMOSO NORTH, OYO STATE, NIGERIA
BY
ISSAU K. A., HASSAN M. O.
&
ZAKARIYAU A. APO
Department of Mathematics, Kwara State College of Education Oro, Nigeria
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National Commission for Colleges of Education (NCCE) Abuja, Department of Planning Research and Statistics
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Abstract
Games is one of the promising approach to enhanced teaching and learning of mathematics concepts in secondary schools. The study examined the effects of instructional game on senior secondary school students’ performance in probability. Two objectives and two research questions were raised to guide the study. The researchers employed a quasi-experimental design of the pretest, posttest, non-randomized, and non-equivalent control group design. Purposive sampling technique was used to select one hundred and twenty (120) senior secondary school students in Ogbomoso North, Oyo State, Nigeria. The experimental group was exposed to Ludo game while the control group was taught probability using conventional method. The instrument used for data collection was Probability Performance Test (PPT) with reliability coefficient of 0.78. The data collected were analyzed using mean, standard deviation and t-test statistics. The result of the findings revealed that there was a significant difference in the performance of students taught probability using Ludo game than the control group, t(117)=7.34, p < 0.05. Also, gender has no influence on students’ academic performance in probability, t(66)=0.69, p > 0.05. The study recommended among others that mathematics teachers should adopt the use of games in their teaching to enhance students’ performance in mathematics and also Federal Ministry of Education and Professional bodies should train teachers on how to use instructional games such as Ludo for teaching and learning of mathematics
Keywords: Instructional games, Ludo game, student performance